Course Description: This course is designed for advanced students who want to enhance their skills in 3D environment design using Blender. The course will cover advanced techniques and tools for creating realistic and immersive 3D environments. Students will learn how to use Blender to create complex scenes, lighting, and textures.
Course Objectives: - To develop advanced skills in 3D environment design using Blender - To learn advanced techniques for creating realistic and immersive 3D environments - To understand the principles of lighting and texturing in 3D environment design - To develop the ability to create complex scenes using Blender
Course Outcomes: - Students will be able to create realistic and immersive 3D environments using Blender - Students will be able to use advanced techniques for lighting and texturing in 3D environment design - Students will be able to create complex scenes using Blender
Exercise Outline: 1. Creating a realistic outdoor environment 2. Creating a realistic indoor environment 3. Creating a complex scene with multiple objects 4. Using advanced lighting techniques to create mood and atmosphere 5. Creating realistic textures for objects and surfaces 6. Using particle systems to create natural elements such as fire, smoke, and water 7. Creating a realistic sky and clouds 8. Using Blender’s physics engine to create realistic simulations 9. Creating a realistic camera animation for a 3D environment 10. Creating a virtual reality experience using Blender
APA Style References: 1. Blender 3D: Noob to Pro by Wikibooks Contributors 2. Blender 3D: Designing Objects by Romain Caudron 3. Blender 3D: Architecture, Buildings, and Scenery by Allan Brito 4. Blender 3D: Characters, Machines, and Scenes for Artists by Enrico Valenza 5. Blender 3D: 9 Incredible Beginners Tips by Andrew Price
Video: 1. Blender Guru - https://www.youtube.com/user/AndrewPPrice 2. CG Geek - https://www.youtube.com/user/Blenderfan93 3. Blender Diplom - https://www.youtube.com/user/BlenderDiplom
Journals: 1. Journal of Computer Graphics Techniques - http://jcgt.org/ 2. ACM Transactions on Graphics - https://dl.acm.org/journal/tog 3. IEEE Transactions on Visualization and Computer Graphics - https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=2945
Organizations: 1. Blender Foundation - https://www.blender.org/foundation/ 2. Blender Artists - https://blenderartists.org/ 3. Blender Cloud - https://cloud.blender.org/
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