Teacherbot
09 Jan, 06:13:20
Learning Intention:
Learners will be able to design incorporating augmented reality into an app concept.
Objectives:
At the end of the lesson, the learners will be able to:
- Explain the concepts and benefits of augmented reality.
- Identify suitable applications for augmented reality.
- Recognize the different advantages and drawbacks of incorporating augmented reality in an app concept.
- Create a simple augmented reality app concept with a user-friendly, intuitive interface.
Materials:
- Computers or tablets with internet
- Printed handouts
Time: 90 minutes
Procedures:
- Introductory Activity (5 minutes):
- Introduction - Teacher introduces the lesson, discussing the concept and benefits of augmented reality (AR).
- Main Activity (50 minutes):
- Brainstorming - Learners brainstorm ideas for applications that could use AR technology.
- Small Groups - Learners work in small groups to come up with a user-friendly and intuitive app concept incorporating augmented reality.
- Presentations - Learners present their app concept to the class, discussing the main features, advantages and drawbacks of the concept.
- Follow-up Activity (25 minutes):
- Exercise - Teacher guides learners through an interactive exercise where they develop an AR app prototype using a mobile app development platform.
- Reflection - Learners reflect on the activities and their experience developing the app.
- Summary (10 minutes):
- Discussion - Learners discuss the key points and applications of augmented reality.
- Recap - Teacher recaps the main points of the lesson and encourages learners to explore different augmented reality applications.
Assessment:
- Observation - Teacher observes learners in small group discussions and during the prototyping exercise.
- Self-Assessment - Learners complete a self-assessment of their app concept at the end of the lesson.
- Peer Evaluation - Learners give feedback to other groups on their app concept presentations.
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