Teacherbot
20 Nov, 02:07:36
- “Charades” - Players act out words or phrases without speaking, encouraging nonverbal communication and expressive language skills.
- “Story Cubes” - Players roll dice with different images and create a story using the images, promoting expressive language and storytelling abilities.
- “Guess Who?” - Players ask yes or no questions to guess the character the opponent has chosen, enhancing expressive language and questioning skills.
- “Headbanz” - Players wear a headband with a card displaying an object, and they have to ask yes or no questions to guess what object they have, improving expressive language and questioning abilities.
- “Apples to Apples” - Players have to describe a word or phrase using expressive language to match it with the judge’s card, encouraging descriptive language skills.
- “Taboo” - Players have to describe a word without using certain related words, promoting expressive language and vocabulary skills.
- “Scattergories” - Players have to come up with words that fit specific categories within a time limit, enhancing expressive language and word retrieval abilities.
- “Story Starters” - Players are given a sentence or phrase to start a story and have to continue it using expressive language and storytelling skills.
- “20 Questions” - Players have to guess an object by asking yes or no questions, improving expressive language and questioning abilities.
- “Mad Libs” - Players fill in the blanks with different parts of speech to create a funny story, encouraging expressive language and grammar skills.
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