Dr. George Washington Carver was an important scientist who made amazing scientific discoveries in the late 1800s and early 1900s. He was born into slavery in Missouri in 1864, but he was a determined and hard-working student who eventually earned a college degree. Dr. Carver wanted to improve the lives of poor farmers who had to rely on cotton as their main crop. He developed hundreds of products made from peanuts and sweet potatoes, including dyes, paints, fertilizers, and fuels. The products helped the farmers make a better living by growing other crops in between seasons. As a scientist, Dr. Carver was curious and creative. He used his scientific knowledge to make the world a better place. He shared his discoveries with the world and encouraged future scientists to continue to use science to improve humanity. Dr. Carver passed away in 1943, but his incredible inventions and discoveries lived on. He received hundreds of awards, honors and awards for his work and is still remembered as one of the most important scientists in history. Today, Dr. Carver serves as an inspiration for young people who have a passion for science and a desire to use their knowledge to make the world a better place.
The small village of Copperfield had been consumed by fear as numerous reports of strange and disturbing occurrences had been making their way around town. The past few weeks, villagers had been telling of nightmares where a strange black figure had appeared, and seemed to be stalking them. The nightmares had become worse for the townsfolk the following day and the surrounding forest had become off limits. No one in the town felt safe, but all seemed to be powerless to do anything about it. One night after dinner, a young girl named Abigail was sitting in her bed, trying to fall asleep. In her dream, she found herself walking through the forest, following the black figure until it stopped and turned around to face her. Its eyes glowed a deep red, and it spoke in a voice thick with malice and hatred. "I am here to take back what is mine”, it said. When Abigail woke up, she was terrified and the nightmare seemed to persist in the back of her mind. To her horror, the next day she woke up to screams outside and when she looked out her window, she saw the same figure from her nightmare emerging from the dark wood right in the middle of the village square. Everyone in the square started to run away in terror, but the strange figure merely stood there, silently glaring at them. Abigail could feel its eyes burn into her every step. What felt like an eternity later, Abigail finally arrived inside her home and could only watch in terror as the figure slowly paced around the village, its eyes constantly scanning for anyone foolish enough to still be there. The village has since been thrown into chaos, with no clue as to what this sinister entity wants. Many have already fled in terror, and the few remaining citizens have barricaded themselves in their homes, hoping and praying for the nightmare to end.
Ruth was an avid collector of antiques and dolls, so it was no surprise when she brought home a strange-looking doll from an old shop deep in the woods. She brought it home and displayed it proudly on her shelf. But something strange began to happen when the sun went down. Ruth heard a creaking noise coming from the doll and then, suddenly, the doll started to move. Its glass eyes seemed to follow her wherever she went and it would giggle and whisper under its breath. Ruth became increasingly paranoid as the weeks went by. The doll often appeared in the hallway outside her bedroom, grinning and beckoning her forward. One night, Ruth awoke to find the doll perched on the edge of her bed, staring down at her. Frightened and confused, Ruth tried to scream but her voice wouldn't work. As she desperately tried to get away, the doll spoke. "I'm alive now," it said. "And I'm going to take you with me." Ruth scrambled out of bed and ran out of the room. She quickly grabbed her coat and ran out into the cold night. She heard the doll's laughter following her in the wind. To this day, Ruth still doesn't know where the doll came from, or who put it in the shop. But she is certain of one thing-- never again will she foolishly bring a doll home.
The Jones family had just moved into the old, abandoned house in the middle of the woods. The only thing they knew was that the previous owners had moved out almost immediately after moving in and no one had lived there since. They had heard the stories, whispered among the other townspeople, about the ghost of the old occupant still inhabiting the house, but they had shrugged it off as rumor. The Jones' were a modern family and weren't overly superstitious, so they moved in without giving it another thought. At first, everything seemed to be going alright. The house was warm, cozy, and had plenty of room for the family to spread out in. But then, strange things started happening. Late at night, the children would hear whispering coming from the walls. Lights flickered for no reason and the family would hear a woman's voice coming from the attic. Finally, the family had had enough and decided to leave. They packed up their suitcases and headed out the door. As the group walked down the drive, they could hear the woman's voice calling their names from the house, pleading for them to never return. Terrified, the family drove away and never looked back. Even today, residents of the small town still tell stories of the family that refused to believe in the ghost of the previous owner, only to regret it in the end.
La réflexivité est un terme qui désigne la capacité d'un objet à se référer et à s'orienter par rapport à lui-même. C'est une caractéristique très importante de la programmation, qui est souvent considérée comme étant un concept fondamental en programmation. Sa présence est essentielle pour permettre la construction de structures récursives, qui sont des structures répétitives qui utilisent leur propre schéma et se redéfinissent à plusieurs niveaux. La réflexivité est également utilisée pour visualiser des informations à des niveaux de complexité plus élevés et pour aborder des solutions plus flexibles pour résoudre des problèmes.
Learning Intention: Students will be able to multiply 2 or 3 digit numbers to create numbers in the 1000's. Objectives: By the end of the lesson, students will be able to: 1. Identify how to multiply two or three digit numbers to create numbers in the 1000's. 2. Solve multiple examples of multiplying two or three digit numbers to create numbers in the 1000's. 3. Explain the multiplication process to create numbers in the 1000's. Materials: - Whiteboard - Dry Erase Markers - Examples of multiplying two or three digit numbers to create numbers in the 1000's Procedure: 1. Introduce the lesson by giving a brief overview of the concepts of multiplication and the importance of being able to multiply numbers in order to solve real-life situations (e.g. cooking recipes, counter sales, etc.). 2. Ask the students to list examples of multiplying two or three digit numbers to create numbers in the 1000's. 3. Present an example and explain how to solve it. Explain the process of multiplying 2 and 3 digit numbers to create numbers in the 1000's. 4. Show another example and ask the students to solve the problem. 5. Ask the students to work in pairs to solve the other examples. 6. Lead a discussion about their findings and about their understanding of the multiplication process for numbers in the 1000's. 7. Wrap up the lesson by discussing key takeaways. Assessment: Have the students complete a quiz or worksheet on multiplying two or three digit numbers to create numbers in the 1000's.
Introduction Social media is more important than ever for writers to engage with readers and build a platform for their work. For a successful writing career, it's essential for grade 12 students to establish an online presence and grow their audience. Before they publish, students will learn about best practices for using social media as a writer. Lesson Outline -Identify the different types of social media (5 minutes) -Explore the features and capabilities of the main platforms (15 minutes) -Discuss the writing community and how to build relationships (10 minutes) -Learn best practices for creating content (10 minutes) -Understand the importance of analytics (5 minutes) -Create a social media platform and content plan (15 minutes) Questioning -What are the different types of social media? -How can writers engage with their followers? -What are some best practices for creating great content? -What are the analytics used to measure the performance of social media? -How can writers establish an online presence? Assessment At the end of the session, students will complete a social media platform and content plan. This will be assessed according to their understanding of the topics discussed in class - the different types of social media, features and capabilities, relationships with followers, best practices for creating content, importance of analytics and establishing an online presence. Differentiation This lesson plan can be adapted for different levels of student understanding by providing more advanced questions and activities for higher-level students and more basic activities for lower-level students. Plenary Students will create a poster or presentation summarizing the key points of the session - the different types of social media, features and capabilities, relationships with followers, best practices for creating content, importance of analytics and establishing an online presence. Worksheet/Video Resources Worksheet: Social Media Platforms and Content Plan https://drive.google.com/file/d/1N_tFGZFiV04MyvNqlFyexievplX9pwpE/view?usp=sharing Video: Social Media for Writers https://www.youtube.com/watch?v=X9wt_xQa71Q
using an ICT package 1. Keep letters the same size 2. Make sure each letter is properly formed 3. Connect letters to form words 4. Make sure ascenders and descenders are consistent 5. Use correct letter spacing between each letter 6. Correctly place punctuation marks
1. Develop proper pencil grip, with three fingers and a thumb. 2. Increase legible handwriting speed. 3. Improve spacing between words and letters. 4. Develop consistent letter formation. 5. Write with little to no crossing out or erasing. 6. Utilize capitalization, punctuation, and correct grammar. 7. Use appropriate size for letters and words.
Monetary policy is the use of control over the money supply by a central bank or other regulatory authorities, generally with the goal of stabilizing prices and achieving sustainable economic growth. Here are some of the main points you can cover when teaching about monetary policy: 1. Expansionary vs. Contractionary Monetary Policy – Expansionary monetary policy is the practice of increasing the money supply to encourage economic growth, while contractionary monetary policy is the practice of decreasing the money supply to avoid runaway inflation. 2. Interest Rates – Interest rates are one of the primary tools of monetary policy, as a central bank can increase or decrease its target interest rate to signal whether it is pursuing an expansionary or contractionary policy. 3. Impact of Lower Interest Rates – Low interest rates encourage borrowing, investment and spending, all of which can contribute to economic growth. 4. Impact of Higher Interest Rates – High interest rates discourage borrowing, investment and spending, all of which can slow economic growth. 5. Quantitative Easing – Quantitative easing is a type of expansionary monetary policy in which a central bank purchases assets such as government bonds in order to increase the money supply. 6. Unconventional Monetary Policy – Unconventional monetary policies, such as negative interest rates, are used in times of extreme economic depression or stagnation. 7. Examples – A few examples of central banks using monetary policy to affect their local economy include the US Federal Reserve’s use of quantitative easing and the European Central Bank’s adoption of negative interest rates.